Spring 2017 Animation Assignments

DIGITAL ANIMATION – Learning 2D animation techniques using ADOBE ANIMATE formerly FLASH. PROF. DEB KRIKUNdeborah.krikun@sunywcc.edu

WEEKLY ASSIGNMENTS OVERVIEW – Please note credit for assignment is not given until uploaded to your personal blog. Week of February 28th is MIDTERM PRESENTATION.

There are more resources and guidelines on your BLACKBOARD COURSE CONTENT.

A weekly assignment is 5% of your final grade with a PASS or FAIL value – if assignment is late – you have one week before the next class to receive credit, send an email to the instructor with link to your blog.

Week 01: Course Overview – discuss 12 Principles of Animation and other contemporary animation techniques (SLO# 1-4)

LECTURE: Watch and discuss 3 VIDEO EXAMPLES OF animation techniques from student work and other notable animators.

STUDENT BLOG PRESENTATION: EACH WEEK SOMEONE WILL BE SCHEDULED TO PRESENT A FAVORITE ANIMATION SCENE FROM THEIR BLOG TO DISCUSS 12 ANIMATION PRINCIPLES AND APPEAL. (15 min)

IN CLASS TUTORIAL: Drawing with FLASH/ANIMATE and creating tweens for upcoming motion graphic assignment.

WEEKLY ASSIGNMENT: 1) ROUGH SKETCH OF A CHARACTER DESIGN – (SIDE PROFILE, FRONT PROFILE AND A ¾ PROFILE – HEADSHOT ONLY)

heads


 Week 02: Introduction to Software Basics applied to Assignments (SLO# 3)

LECTURE: Discuss and present last week assignment (Character Design sketches) Discuss next week assignment with Facial Expression worksheet using unique character designs.

STUDENT BLOG PRESENTATION: (15 minutes discussing the 12 principles of animation) 

IN CLASS TUTORIAL: Creating shapes and tweens for upcoming motion graphic assignment. Understanding the importance of SYMBOLS and linking assets.

WEEKLY ASSIGNMENT: 1) ROUGH SKETCHES 3 DIFFERENT EMOTIONAL EXPRESSIONS USING FRONT PROFILE CHARACTER DESIGNS (FULL PAGE SKETCHBOOK FOR EACH)


Week 03: Traditional Techniques (Drawing, Vectors, Bitmaps) (SLO# 3)

LECTURE: Discuss and present last week assignment (Facial expressions) Discuss next week assignment storyboard for motion graphic assignment. Discussion of Color Theory applied to the Motion Graphic assignment.

STUDENT BLOG PRESENTATION: (15 minutes discussing the 12 principles of animation)

IN CLASS TUTORIAL: Continue working with motion graphic techniques to create a 30 second motion graphic video. Use Shape and Motion tweens.

WEEKLY ASSIGNMENT: 1) ROUGH STORYBOARD FOR MOTION GRAPHIC VIDEO (30 SECONDS) Only 8 storyboard frames make notation of color effects.


Week 04: Basic Computer Animation Techniques
(SLO# 1-­‐3)

LECTURE: Discuss and present last week assignment (MOTION GRAPHIC STORYBOARD) Discuss next week assignment MOTION GRAPHIC VIDEO (30 seconds) 

STUDENT BLOG PRESENTATION: (15 minutes discussing different animation techniques used in the industry)

IN CLASS TUTORIAL: Continue working motion graphic techniques to complete the 30 second motion graphic video. Use Shape and Motion tweens and most importantly SYMBOLS and color theory themes.

WEEKLY ASSIGNMENT: 1) COMPLETE YOUR MOTION GRAPHIC VIDEO UPLOADED TO YOUTUBE.


Week 05: Story Development, Storyboard and Character Designs (SLO# 2)

LECTURE: Discuss and present last weeks’ assignment (a MOTION GRAPHIC VIDEO) – Give notes to students in regards to tweaks from peers. 2) Discuss next assignment (Storyboard Development) using CAT IN TREE example to help develop unique storyboards. Discuss final project, one scene between a minute and a max length of 3 minutes. 

STUDENT BLOG PRESENTATION: (15 minutes discussing different storyboard techniques used in the industry)

IN CLASS TUTORIAL: Begin to draw and animate between TWO expressions of your unique character design. Use the frame-by-frame ONIONSKIN TOOL to assist in drawing.

WEEKLY ASSIGNMENT: : (1) A WRITTEN NARRATIVE (one paragraph) 2) SKETCH ONE STORYBOARD FRAME FROM A SCENE USING YOUR UNIQUE CHARACTER DESIGN. USE A FACIAL EXPRESSION (2) Roughly sketch the CAT n TREE storyboard (8 frames only) – Keep in mind using 3-5 principles of animation making note which one was used.
Pixar Lamp Video
Use this link as a resource and inspiration.


Week 06: Building an Animatic (SLO# 3)

LECTURE: Discuss and present last weeks assignment ( UNIQUE STORYBOARD FRAME, NARRATIVE, CAT N TREE STORYBOARD) Discuss next week assignment. Demonstrate how to create an Animatic.

STUDENT BLOG PRESENTATION: (15 minutes discussing different FRAME BY FRAME techniques used in the industry)

IN CLASS TUTORIAL: ASSEMBLE YOUR CAT N TREE STORYBOARD INTO THE TIMELINE TO CREATE AN ANIMATIC OF THE SCENE.USE THE CAMERA SYMBOL AND ALPHA CHANNEL FOR FADES.

WEEKLY ASSIGNMENT: 1) COMPLETE unique storyboard for one scene – 2) Upload your CAT N TREE ANIMATIC TO YOUTUBE  3) Scan unique storyboard


 Week 07: Creating Symbols and Nested Symbols (SLO# 3)

LECTURE: Discuss and present last week assignment (ANIMATIC FINAL) Discuss next week assignment (PREPARE FOR THE MIDTERM EVALUATION 

STUDENT BLOG PRESENTATION: (15 minute discussion on different ANIMATION techniques (FLASH TECHNIQUES IN DRAWING FRAME BY FRAME)

IN CLASS TUTORIAL: CONTINUE TO WORK ON THE ANIMATIC. USE THE CAMERA SYMBOL FOR PANS/CLOSEUP AND ALPHA CHANNEL FOR FADES.

WEEKLY ASSIGNMENT: 1) COMPLETE THE ANIMATIC UPLOADED TO YOUTUBE FOR MIDTERM EVALUATION.BE SURE THAT THE REVISION OF THE MOTION GRAPHIC VIDEO UPLOADED TO YOUTUBE ALONG WITH THE OTHER ASSIGNMENTS (character designs, 2 storyboard sketches, 3 facial expressions)(1) A WRITTEN NARRATIVE (one paragraph) 2) STORYBOARD UNIQUE ANIMATION UPLOADED TO YOUR BLOG.
MIDTERM EVALUATION NEXT WEEK.


 Week 08: MIDTERM PRESENTATION – Peer Review Progress (SLO# 4)

LECTURE: MIDTERM EVALUATION PRESENTATION

STUDENT BLOG PRESENTATION: (15 minute discussion on different ANIMATION techniques (FLASH TECHNIQUES IN DRAWING FRAME BY FRAME) 

IN CLASS TUTORIAL: Completing the facial expression animation using the frame-by-frame ONION SKIN TOOL The facial expression will be used in your final project scene.

WEEKLY ASSIGNMENT: 1) Complete facial expression animation and upload to YOUTUBE.


Week 09: Create Walk Cycles and Facial Expression Loops (SLO# 3)

LECTURE: Discuss and present last week assignment (ANIMATION OF FACIAL EXPRESSION) Discuss next week assignment (Complete the WALKCYCLE assignment – this will also be used in the animation – (side or front walkcycle)

STUDENT BLOG PRESENTATION: (15 minutes discussing different ANIMATION techniques (FLASH TECHNIQUES IN DRAWING FRAME BY FRAME) 

IN CLASS TUTORIAL: Start the walk cycle for your character designs using the full figure from your storyboard. WORKSHEET 

WEEKLY ASSIGNMENT: 1) Complete the walk cycle and upload to YOUTUBE.


Week 10:  Create Environments for Scenes (SLO# 3)

LECTURE: Discuss and present last week assignment WALK CYCLE how successful? –  Discuss next week assignment (SKETCH character actions as a sequence of drawings using wireframe and ball-joint technique for the anatomy as seen in your storyboard)

STUDENT BLOG PRESENTATION: (15 minute discussion on different ANIMATION techniques (FLASH TECHNIQUES or 3D)

IN CLASS TUTORIAL: PAINT YOUR ENVIRONMENT of your scene which will include the props as viewed in your storyboard.

WEEKLY ASSIGNMENT: SKETCH ACTION SCENE WITH CHARACTER DESIGNS


Week 11:  Animate Unique Actions (SLO# 3)

LECTURE: Discuss and present last week assignment ENVIRONMENTS AND PROPS AND SKETCHES FOR ACTION SCENE-  Discuss next week assignment (Work on creating all loops for the final animation)

STUDENT BLOG PRESENTATION: (15minute discussion on different ANIMATION techniques (FLASH TECHNIQUES or 3D)

IN CLASS TUTORIAL: Begin to sketch your action scene using first the wireframe in different colors (different between parts of the body) then the outer shell of character design using the frame by frame.

WEEKLY ASSIGNMENT: 1) Complete all backgrounds, props and other elements which will be in the scene or used – based on your storyboard design.


Week 12: Assemble Animated Symbols onto Timeline (SLO# 3)

LECTURE: Discuss and present last week assignment ENVIRONMENTS AND PROPS jps uploaded to blog-  Discuss next week assignment (Work on creating all action loops for the final animation and finding sounds for the final project)

STUDENT BLOG PRESENTATION: (15minute discussion on different ANIMATION techniques (FLASH TECHNIQUES or 3D)

IN CLASS TUTORIAL: Introduce use of BONES TOOL to animate different loops and/or actions into nested symbols to build your actions for final scene. Think of someone skating, hat flowing, arms and legs moving and facial turns looking back)

WEEKLY ASSIGNMENT: 1) Complete all backgrounds, props and other elements which will be scene or used – based on your storyboard designs. Bring in audio files for final project include soundtrack and efx.


Week 13:  Introduce Audio and Export features (SLO# 3)

Week 12: Assemble Animated Symbols onto Timeline (SLO# 3)

LECTURE: Discuss and present last week assignment ENVIRONMENTS AND PROPS jps uploaded to blog-  Discuss next week assignment (Work on creating all action loops for the final animation)

STUDENT BLOG PRESENTATION: (15minute discussion on different ANIMATION techniques (FLASH TECHNIQUES or 3D)

IN CLASS TUTORIAL: Apply sound files to animation project and continue working on the action scene animated.

WEEKLY ASSIGNMENT: 1) IMPORT sounds into your final scene and continue working on animating the action scene


Week 14:  Troubleshooting Animation (SLO# 3)

LECTURE: Discuss CASE STUDY FORMAT for FINAL PRESENTATION

STUDENT BLOG PRESENTATION: NO BLOG PRESENTATION

IN CLASS TUTORIAL: Continue to work on animation seeking assistance from others and instructor to help with troubleshooting the final project. (maximum length is 3 minutes) – include TITLE AND CREDITS to final project.

WEEKLY ASSIGNMENT: 1) Prepare CASE STUDY, Upload all assignments to BLOG and upload final animation to YOUTUBE.


 

Week 15:  Final Projects and Case Study Presentation (SLO# 4)


STUDENT LEARNING OUTCOMES

SLO 1:  Demonstrate Understanding of the 12 Principles of Animation.
Objective 1:  Define/explain the 12 Principles of Animation, and how they contribute to the illusion of life. Objective 2: Analyze selected animations, and identify the principles of animation employed

SLO 2:  Demonstrate Understanding of storyboard language.
Objective 1: Design characters that convey unique characteristics that match storyline concept.
Objective 2: Create storyboard frames that demonstrate engaging point of views (POV) of characters and scene.

SLO 3:  Use basic animation software to create an original animation.
Objective 1:  Create character designs in PHOTOSHOP, ILLUSTRATOR, or FLASH from storyboard sketches.
Objective 2: Create an Animatic from storyboard designs.
Objective 3: Edit animation using “frame by frame” or “Tweening” techniques to simulate expression and movement.
Objective 4: Use animation software to manipulate and animate objects using at least five principles of animation (lip synch, walk cycle, fall, squash, morph).
Objective 5: Assemble scenes to match storyboard concept and animatic timing.
Objective 6:  Import and edit sound efx and music matching to animation actions.

SLO 4:  Critically analyze and evaluate animations.
Objective 1: Present and critically analyze final animation project, using technical vocabulary to explain concept and technical process, and evaluate results